Episode 479 - Big ideas in fiction

May 18, 2020

My original idea for this Quackcast was: “Genre fiction is the best place to explore ideas, straight fiction doesn't do it as well” What I meant was that diverting from straight reality in fiction makes it easier to conceptualise, simplify and explain complicated ideas to a general audience for a whole number of reasons. There was some disagreement between Tantz and I because I expressed myself poorly so she'd thought that I was saying it was much easier to write SciFi and fantasy (Genre fiction), and it was easier to write about big ideas, while straight fiction wasn't good for that- Which is fair enough! My initial statement is so badly worded that's a valid interpretation! Fortunately Banes and Pit were on hand to smooth things out and explain things properly. Pit mediated between us and Banes conceptualised my concept FAR, far better than I did! Unfortunately you don't get much of that disagreement on the Quackcast. You DO get a bit of it on the PATREON only video however ^_^

Topics and Show Notes

To get back to things though: Diverting from straight reality in fiction, whether that's into a full on genre style or just adding unrealistic elements, allows you to symbolically handle big ideas like death, mortality, racism, slavery, predestination, religion etc in a way where you can be very specific about what you want to say about those ideas, more so than in straight fiction because you have more control over the world you're presenting. That's not to say that all “genre” fiction tackles big ideas or is always good at doing it when it does, or that straight fiction doesn't tackle big ideas or does it badly when it tries to. “Genre” fiction also has the advantage of being able to separate its ideas from current realities of politics and culture which might get in the way of people being receptive to the ideas that it presents.

A Handmaid's Tale (Margaret Atwood), is a good example of this: The big idea presented in the book is that women's place in society, their rights and humanity, can so easily be wiped out overnight, the experience is dehumanising and horrible, and it can happen anywhere at any time. It uses a Scifi setting to do this, which makes the scenario seem very possible but also accessible to a mass audience. There have been numerous realistic and true stories written about the experience of women when Shah of Iran was overthrown in 1979, or when the Taliban took over in Afghanistan in the 90s, and yet none have had the reach or the general acceptance of A Handmaid's Tale.
The closest would be Persepolis (Marjane Satrapi), but in it's case it still employs diversions from reality in its style, and since it's specifically about Iran people are far less likely to apply those ideas more generally.

Early Star Trek and Twilight Zone episodes were goldmines for “Big Ideas”! What're some of your fave “genre” fiction that tackles big idea better than other kinds of fiction?

This week Gunwallace has given us the theme to Fated Feather: Come aboard me hearties! Cast off and sail away into the balmy tropical sunshine, as warm waters lap the hull, the bow wave glitters in the sunshine, the rigging creaks in the warm breeze, and seafoam floats by in our wake. Today is the time for adventure on the green seas.


Topics and shownotes

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Banes - https://www.theduckwebcomics.com/user/Banes/

Episode 473 - Genre vs Setting

Apr 5, 2020

3 likes, 3 comments

In this Quackcast we talk about the differences between genre and setting and what genre really is. For instance: Fantasy and SciFi aren't genres, they're settings… Mostly. It's complicated but they both pretty much USED to be genres, now they're mainly just settings for genre stories to take place in. What does that mean? Well, Fantasy wasn't even considered a genre back in the day, not really till after the success of Tolkien. Later on a lot of writers began using that same style and consumers really wanted it, so it became a “genre”. It was only later on when it graduated out of that to become a setting that has genre stories set within it.

Episode 449 - Star Wars 2 the franchise strikes back

Oct 21, 2019

3 likes, 1 comment

As promised we dive right into the second half of the Star Wars chat! We cover all the Star Wars stuff besides the original trilogy and the new trilogy. There's a lot to cover and we only touch on most on it: Solo, the Star Wars Christmas special, Droids, the Ewok films, Clone Wars, the games, the books, comics, Solo, Rogue One…

Episode 426 - Sidekicking

May 13, 2019

3 likes, 0 comments

Inspired by Emma Clare's Friday newspost about supporting characters, today we're discussing sidekicks! Sidekicks are a useful character type that are used in so many different ways. They can be a specialised type of supporting character that are also a main character or they can be the main protagonist in some cases. In comics sidekicks came in during the early days as a way of giving juvenile readers their own insert character who they could identify with… Bucky Barnes, Jimmy Olsen, Robin etc. They had other functions like giving the hero someone to save, providing commentary, reaction and exposition. Later when that kind of sidekick fell out of favour they became superheroes in their own right.

Episode 415 - lazy solutions cause plot-holes!

Feb 25, 2019

3 likes, 0 comments

This Quackcast expands on my newspost from Friday about forgotten abilities causing plot holes, but now bunny Banes and Lady Tantz wade in to lend their genius to my silly ideas and we chat about what the real issues are: bad writing and laziness! This is when a character gains the ability to walk through walls or become bullet proof or go back in time and then forgets it for the rest of the story or in the sequel When basically 80% of the problems they encounter could be solved by it… And you're mentally screaming at them “Use your damn power that you got 20 pages ago… Remember that thing that would help you avoid all this trouble!?” Using easy solutions to get out of problems causes plot-holes! And your audience will hate you for it.

Episode 408 - The imitation game

Jan 6, 2019

2 likes, 2 comments

Happy new year! This is the first Quackcast recorded in 2019! Pitface is back too, can you believe it? In this Quackcast we chat about Imitation, based on Amelius's newspost from last Sunday. How do you know if someone has copied your work, just been influenced by it or influenced from the same sources as you, or has actually stolen your work wholesale? And what do you DO about it? Is imitation or someone doing the same thing as your “original” idea, always a bad thing?

Episode 399 - How many characters is too many?

Nov 4, 2018

3 likes, 2 comments

How many characters is too many? Ensemble casts can be fun and the interaction between characters can be more interesting than the actual plot of a story! But keeping track of characters from the audience point of view or even from the creator's perspective can be hard when you have a lot. Characters can copy each other and just become bad clones or you can forget what some are meant to be doing and create plot holes, audiences can stop caring about some of them or just become really confused. So how do you keep track? I think breaking them into small groups can be one good way to do it… What are some others?

Episode 398 - The sum of all Fears

Oct 29, 2018

4 likes, 5 comments

This week in the Quackcast we were going to talk about fear in general. What are we afraid of? Why do we like or do not like media that may reflect these fears or lead us to new ones? How do such things inspire fear or similar reactions within us. DO we like horror because we like fear to an extent? It's that Halloween time of year once again so it's time to focus on such things. We had Emma Clare on board as well! Oh it was going to be so amazing and fun! Little did we know…


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