Episode 716 - Identify with characters?
Dec 2, 2024
Is it important to Identify with characters? This question occurred to me as I was watching a rather banal sitcom, Rules of Engagement. I love two of the stars, David Spade and Patrick Warburton, but it's not really that engaging a show, the humour is anodyne and a lot of it is based around traditional gender roles and expectations, but I forced myself to watch it anyway just to see more of the aforementioned stars. The only way I was able to get into it was because I somewhat identified with David Spade's character- being a small blonde guy with long hair and a bit of a perv, haha!
Topics and Show Notes
We discussed the idea long and hard in this Quackcast and came to some interesting conclusions. One of the ideas floated was that you don't have to identify with any of the characters at all as long as the story is good enough. Another idea is that there are ways to make the audience identify with ANY character regardless of who they are; first person writing is the easiest, making them the main POV character can work, making them an underdog, or giving characters a relatable feeling, experience or situation works too.
The classic way of doing it is to make the character somehow similar to the audience it's intended for. This is a banal, amateurish, and basic way of doing things, but it makes up for basic writing. It's why most action films have traditionally have average, bland male stars, usually white and looking between 20-40, and “chick-flicks have the same thing but with a woman. It's why animes often have an extremely bland male star as the main character, especially for harem anime. And this is also the reason for the current fad of gender-swapping and ”race-swapping“ in everything, though through that they're attempting to broaden appeal.
I think representation is a related factor (But NOT the same thing), and that IS important: to be able to see that people like you are ”seen” by the rest of the world and represented in the stories you consume is essential for a sense of self and how you fit into the world. It's something that's needed: people who look like you, talk like you, with lives like you, the same sexuality, gender etc. being represented positively in the stories you consume. That will never not be important! But main character doesn't need that unless the writing is super thin.
I rationalise this because even though I'm a straight, white, middle-aged, Australian man I easily identify with any main character regardless of age, gender, sexuality, nationality or ethnicity when the writing is good. But when it's not you cling to what you know: Anything familiar.
What do you think? Should main characters always be made to be audience proxies? And if so how should that be done? Can you name things where you identify with none of the characters but still enjoy it anyway?
This week Gunwallace gave us a theme inspired by the Railroad of the Wallachian Library - Creepily atmospheric… grey twilit mists swirl and eddy, tensions build, electricity crackles the air as your hackles rise… a ghostly locomotive charges out of the billowing fog only to disappear into the darkness.
Topics and shownotes
Links
Featured comic:
the Railroad of the Wallachian Library - https://www.theduckwebcomics.com/news/2024/nov/26/featured-comic-the-railroad-of-the-wallachian-library/
Featured music:
the Railroad of the Wallachian Library - https://www.theduckwebcomics.com/The_Railroad_of_the_Wallachian_Library/ - by thehereticlocomotive, rated M
Special thanks to:
Gunwallace - https://www.theduckwebcomics.com/user/Gunwallace/
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei
Banes - https://www.theduckwebcomics.com/user/Banes/
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Episode 714 - Future Weapons
Nov 18, 2024
Last week we had an overview of weapons throughout history and how it's a constant game of balance and oneupmanship. Now we're looking at future weapons and Scifi stuff! There's a lot of potential and a lot of interesting ideas you can use in comics and stories. We talk about a few of these and some of our faves, as well as our own inventions.
Episode 712 - Guncast
Nov 4, 2024
This week we're talking the development of weapons, tactics and armour over the millennia. This is a fun little overview of everything from ancient stone weapons, to bronze, to iron, steel, guns, tanks, and jet-fighters and all the interesting stuff in between. Comic stories often involve literal conflict whether set in the past, the present, future, or fantasy and Scifi, so overviews are always good.
Episode 710 - Ducks in in the wind
Oct 21, 2024
The fleeting greatness ducks of in the wind! This is a weird one based on a notion I had: Life and experience isn't typically based on long moments, rather it's all based on very short, lightning quick highlights: a song that lasts 3 minutes is massively striking and important and its impact can reverberate down through the decades, despite only lasting such a short amount of time. Things like comics can take days, weeks or years to make and yet each page is consumed in no more than seconds! But even so, it can have a huge effect.
Episode 708 - Cyberpunk
Oct 7, 2024
Cyberpunk is a cool genre we have never covered exclusively on a Quackcast before. But what IS cyberpunk? It's a subset of SciFi, it's usually near future, involves body modifications, grittiness, street level computer use, techno body modification, and hacking. At least that's the way it started. Formative influences on the cyberpunk genre were the first Tron movie, Bladerunner, and Escape from New York. Tron showed us what cyberspace was, while Bladerunner and Escape from New York gave us gritty near future dystopias with cool tech, modified humans, and most importantly the punk aesthetic which was the gritty street youth fashion of the late 70s and early 80s.
Episode 706 - wrong
Sep 23, 2024
Being right on the internet is Sooo important… Being right in life and at all times is essential too! At least that's how a lot of us tend to think. Being told we're wrong, especially on the internet, can be so embarrassing and shameful that we try and avoid it at all costs. But realising you're wrong and being able to admit it and to learn from your mistakes is actually more empowering, powerful, and fulfilling than any amount of rightness can ever be.
Episode 704 - The Cultcast
Sep 8, 2024
The topic we're talking about today was inspired by my ruminations on Bullshido martial arts promo demonstration videos. These are the videos where a martial arts master shows off their skill in a patently fake demonstration, usually starting with breaking concrete slabs or wood and then progressing to a performance where they show how easily they can defeat all of their students who try and attack them.
Episode 702 - Expression-cast
Aug 26, 2024
Following on from last week with our Quackcast on faces, this week we're chatting about expressions, which is a very natural progression! expressions are a great way to enhance communication in comics. they can be fun to play with but tricky to master. Though when you get them right they really help lift your game.