Writing Drunk

Tantz_Aerine at 12:00AM, June 10, 2023



So I have had a very good day today, celebrating a hard-won victory, and I'm currently tipsy. So this is a post I'm writing basically as drunk as I allow my self to get. (i.e. happy, less inhibited, definitely should not drive, but can still be you ...

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Wrapping Up

Tantz_Aerine at 12:00AM, May 13, 2023




So as some might know, my 12+ year-old webcomic Without Moonlight is about to end!

Ok well its first volume is about to end. I have probably something like 3 more volumes to go.


If I live long enough

Still though, it is basically one book done, and it does ...









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The Slippery Slope (Or How to Make a Great Villain Origin Arc)

Tantz_Aerine at 12:00AM, May 6, 2023



Villains are tremendously important for a story. They set the framework and standard for a lot of things in an unsaid but definite manner: how far your villain is willing to go sets up audience expectations for how big and how dire the stakes will be in the story.

If ...



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Another Approach to Story Structure

Banes at 12:00AM, March 16, 2023



I'm a big fan of story structure. It can be a big help to figuring out how to put a story together in a way that works. Not that structure needs to be followed in a slavish way, or that one structure applies to every story.
But it can ...


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The New Duck Webcomics Anthology Project

Banes at 12:00AM, Feb. 2, 2023




Hello everyone, Genejoke here to talk about the second drunkduck anthology.
Things have been ticking away slowly in the background and we have four complete stories and a number in the works, however things have gone a little quiet since the holidays so it's time to get things moving ...



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Character trait: Toxic Positivity, Toxic Acceptance (Part 1)

Tantz_Aerine at 12:00AM, Jan. 28, 2023



Usually, antagonists or villains are emo and gloomy, angry and aggressive, suave and sly, or any combination of that. They are not generally associated with positive traits in their personality, or at least positively-associated traits.

And that's a shame, because real life sure does have a lot of variety ...



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The AI Problem

Tantz_Aerine at 12:00AM, Jan. 21, 2023




The advent of AI has started to finally come into the field of art and expression. No longer is it there only to help us with the menial tasks, the repetitive stuff, the uninspired stuff so we, humans, can be freed up to engage in the intuitive expression of any ...


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A Dash of Whimsy

Andreas_Helixfinger at 12:00AM, Dec. 4, 2022



I had a solo game of Neuroshima Hex this Saturday morning where I discovered something peculiar. I was playing army Borgo against army Dancer and I was quite mesmerized by the aesthetic and playing mechanic of army Dancer. Usually an army in Neuroshima Hex consists of over a dozen playing ...

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Showing Movement in Comics

Banes at 12:00AM, Nov. 17, 2022


by Frank Miller

SHOWING MOVEMENT

I was talking to my brother about writing scripts for comics and mentioned that I sometimes forget that what I'm writing can't move. I'd start accidentally writing as if it were a movie script, with characters moving around, then realize that I ...




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The Silver Lining

Tantz_Aerine at 12:00AM, Nov. 12, 2022



So I just watched the latest Trope Talk by Overly Sharkastic Productions on Youtube (high recommend if you aren't already subscribed). The focus was on Doomed Heroes, and there's not much I'd be able to add to that comprehensive essay. Go watch it.

What it did inspire ...



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