Episode 610 - Beauty!

Nov 21, 2022

“Beauty is in the eye of the beholder”, so the saying goes but it's absolutely true. There is a layered subjectivity to it based on personal preference, the cultural standards of your community, the ethnic traits of you and your peers, prevailing global fashions in appearance, the dominant archetypes in the media and so on. All these things combine to form our personal subjective ideas of beauty. You can see this yourself if you look at paintings, statues, masks, frescoes and other artifacts that have been produced by all the diverse cultures on earth over thousands of years: there IS no standard, eternal, objective of beauty.

Topics and Show Notes

Years ago a plastic surgeon thought he'd cracked the secret. He wrote a book about the idea of a mathematical, objective beauty model based on symmetry. Of course any artist could have told him it was absolute nonsense for any number of reasons, but popular books based of pseudo-science gain a lot of traction among the majority of people that don't tend to be able to think too hard about these questions and crave easy solutions.

There are two competing, rudimentary forces at the base of the idea of beauty:
One part is based on conformity: becoming the most generic, simplistic, ordinary, average version of something. Symmetry is a big part of that. This is what that sort of cosmetic surgeon specialises in. We can surmise this comes from the drive to find things that look like us (i.e. our tribe), and is the best representation of “us”.
The second part is based on novelty: What makes this person stand out, what makes them different and unusual.
And then cultural standards, popculture, fashion and many other factors add layers of complexity to these.

*A note on symmetry:
Part of the mistaken notion that inflated its role in “beauty” was the idea that it's an indicator of health or “good genes”, which is false. The reason for symmetry in bodies is just to make the coding simpler. Recent studies have confirmed this: just like when an artist wants to save time by using a mirror or copy, pasting and flipping to make a face or body, nature does it for the same reason.

We talk about it in much greater detail in the Quackcast! Who do you find beautiful?

This week Gunwallace has given us the theme to Phineus Teen Wizard - Thrumming 80s groove. Synthesised neon soft pink glow in the midnight blue fuzz. We’re going back in time… roll up the sleeves on your red leather jacket, slip on your fingerless gloves, lace up your hightops, get on your BMX bike and peddle back through the decades to 1983!


Topics and shownotes

Featured comic:
The Faceless Comics Set 1 - https://www.theduckwebcomics.com/news/2022/nov/15/featured-comic-the-faceless-comics-set-1/

Featured music:
Phineus Teen Wizard - https://www.theduckwebcomics.com/Phineus_Teen_Wizard/ - by Phinmagic, rated E.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei
Banes - https://www.theduckwebcomics.com/user/banes
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/

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Episode 584 - Drawing gender

May 23, 2022

2 likes, 0 comments

We start off with the idea of talking about art techniques, tips and tricks we've mastered and could help people with but the cast turned into a discussion about drawing male and female characters- also trans, androgynous, etc. There's an art to representing gender in imagery! It's super important to remember that the way we see gender in art is mainly culture based rather than an innate biological reaction and the perception of gender in art is different according to your cultural background. It's basically a visual language that everyone learns, but as an artist you have to learn to actually “speak” it, and that's not as straight forward as you think.

Episode 481 - Fun with history?

May 31, 2020

4 likes, 0 comments

Today we're chatting about using historical stuff in your story and knowing how to use it right! Sometimes it's good to change stuff and sometimes it's not. The thing is that you should ONLY change it if you know what you're doing and why you're doing it. A good example is A Knight's Tale- It has a historical setting and there are a lot of deliberate historical anachronisms in it, and they're all very obvious, they do not pretend to be anything but what they are.

Episode 257 - Accents in Comics

Feb 8, 2016

4 likes, 2 comments

Using accents and different languages in comics can be a challenge, or at least a challenge to represent. Some people will actually have their text IN a different language or even a made up language in the case of aliens, and they'll have translations in a footnote. Some will use pointed brackets to represent the different language, some will use different fonts, and some won't bother showing that there is a different language being spoken at all. We spoke to Tantz Aerine and Pitface about this because that's something they both have to tackle in Brave Resistance and Tantz's solo comic Without Moonlight because it's very central to the plot: Tantz uses different colours for the languages. Pitface phonetically represents different accents in her comic Putrid Meat quite expertly. However, there can be challenges to phonetic representation when you get it wrong, most frequently in the case of Irish and Scottish accents! This was inspired by a newspost by Hippievan! Listen ad enjoy Gunwallace's audio interpretation of Aidana. VERY Pink Floyd!

Episode 245 - fiction influencing reality and the myth of the friendzone

Nov 16, 2015

2 likes, 0 comments

In Quackcast 245 we TRY to talk about my idea that fictional characters, stereotypes, tropes and situations in media have influenced their counterparts in reality, and in a lot of ways helped to create them. Fictional stereotypes and tropes are made out of simplified models of things that happen in reality, usually by pulling together all the most dramatic, big, bold versions and then turning them up to 11 to make a new, more exciting fictional caricature, that NEW image is then spread far and wide and influences people to imitate it- a good example being the modern “cowboy”. This idea was kicked off by Pitface suggesting one of my characters looked like a douchey friendzoned character. I thought about it and realised that a real life version of this character (who's mooning over a girl in a relationship with another guy), WOULD be exactly as she described, also those characters are common to relationship comedies and so often friendzoned… SO that got me thinking: could the current crop of “nice guy” fedora friendzone exponents have based their crazy theories about relationships on images in the media? -since they don't have much relationship to reality yet they so closely match pre-existing tropes in movies and TV shows. Then we expanded the idea to other examples of media representations influencing reality. Pitface, Banes, and Tantz Aerine join me on the Quackcast. Gunwallace does a lovely theme for Entanglement.

Episode 179 - Token representation in comics

Aug 11, 2014

3 likes, 1 comment

There's no question in my opinion as to whether representation of different kinds of people in fiction matters. Having spent my childhood poring over superhero comics in which the girl's job is usually to turn invisible and press a button or something, I remember being impressed and delighted by some of the badass female characters in The Spirit. Lady-people could be cool, too?! Is it insulting when comics add token characters to their line up, or does it really make a difference? And what makes a token character anyways? -HippieVan. Banes, HippieVan and I focus on the subject of token representation in media, mainly comics. This discussion was inspired by a newspost HippieVan made in response to a new character in the Archie comic, which got a lot of interesting responses.


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