Episode 666 - Evil

Dec 18, 2023

We're up to number 666 Quackcasts so our topic this time is evil! Evil is a complicated subject, we all think we know what it is but we really don't, there are just so many aspects to it so it's very hard to fully encompass. Broadly “evil” can be something very subjective: anything that runs counter to our own well-being as individuals- people, things and situations that do us harm. You can expand that to your property, your family, friends, acquaintances, pets etc. As that definition gets bigger though to encompass your neighbours, street, suburb, city, state, and country it becomes more objective bit by bit, till we come to the idea that “evil” is something that runs counter to human rights, or the existence of life in general, or the right to self determination etc. A more objective view of evil.

Topics and Show Notes

But there's MORE! There's an embedded idea in our culture that “evil” is caused by external forces, smoothing that's quite popular in a few religions and myths. Characters like the devil, Satan, Lucifer, Beelzebub, or demons which encapsulate, perpetuate, influence, control and characterise “evil”. They embody it, they work to spread it, they influence people with it. The idea is that everything evil in the world is caused by them. It's often wrongly assumed that all religions are structured like the Abrahamic ones (Judaism, Islam, and Christianity) with a good and evil duality and “evil” being associated with the underworld in some way, but that's really just caused by looking at them from a mainly Christian lens. Death and the underworld aren't evil in most religions and rather than having strictly good or evil characters, “evil” is usually a matter of context and any character can be a mixture of both good and evil.

There's a good reason for this type of externalisation of evil though- by characterising it in such a symbolic way it helps us better understand different aspects of it and look at it from different angles. After-all characterising, symbolising and simplifying is how we better understand all reality, that's what's behind mathematics, physics, and all sciences really.

The last big evil factor we chat about is something we could also call “malice”, that is the active act of deliberately committing evil as opposed to simply doing something that is defined as “evil” for, another reason, i.e. taking your parking spot because they need it, killing a person in the line of duty as a police officer, not holding the elevator doors open for you because they were in a hurry… Instead they do those things because they want to cause harm and they enjoy it. This is how we like to portray psychopaths and serial killers in fiction. But even with malice there is a spectrum: on one end the person does the thing because they want to cause pain and distress, on the other end they do it simply because their own needs and pleasure are all that matter, they know that they cause you to suffer but that's irrelevant to them.

So the big take away from this is that there are a lot of different ways of thinking about “evil” and it's often a spectrum rather that just one solid thing. But how do you define evil? How do you use it in your creations?

This week Gunwallace has given us a theme inspired by On The Edge - Star Trek Adventures - I wager 20 Quatloos on the Vulcan… This is an epic, awesome intro, it builds steam from a portentous beginning with digital French horns and strings, gathering urgency and energy as it rockets into something grander and more dangerous. Trumpets blast us to a new dimension.
Please note that the ‘comic’ is by Tantz, Banes, Ozoneocean, Genejoke, not just me. And if other people want to submit drawings to it we would be more than happy to look at them and make it a true community project.

Topics and shownotes

Links

Featured comic:
Romancing Lucifer - https://www.theduckwebcomics.com/news/2023/dec/12/featured-comic-romancing-lucifer/

Featured music:
On The Edge - Star Trek Adventures - https://www.theduckwebcomics.com/On_The_Edge/ - by Gunwallace, rated T.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Banes - https://www.theduckwebcomics.com/user/Banes/


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Episode 612 - Comfort food for the brain

Dec 5, 2022

4 likes, 0 comments

There are times when you need to give your brain a bit of a break, that's when comfort shows come in handy! Movies and TV shows you can watch again and again- you can appreciate them every time and they don't get old. The tension never gets too much for you because you already know what's going to happen. You can just relax and enjoy the familiar story, revelling in the company of characters you know and visiting their world once more. They're great for creating to as well because you don't have to worry about missing anything important.

Episode 611 - Doppelgängers

Nov 28, 2022

3 likes, 0 comments

Doppelgängers was the subject of our Quackcast today. What are they? Generally they're evil duplicates of people. Originally if you saw one it was supposed to be a portent of impending doom, but they've since evolved through pop-culture to be mirror people who envy the originals and want to kill them and replace them. There are MANY other kinds of Doppelgängers too now: Future versions of people, clones, robots, virtual copies, alternate universe versions, spirits, demons, helpful lookalikes, and more.

Episode 592 - Back in MY day!

Jul 18, 2022

4 likes, 0 comments

History is happening faster now. With the growth of universal high speed communication and cheap world travel, culture and technology move at unprecedented speeds. Because of these factors the rate of change is different to what it was at any time in the past. This is an objective and verifiable truth rather than subjective perception: the current speed and quality of global communication has never been possible before and that has ramifications for how the world changes.

Episode 583 - Why is it bad?

May 16, 2022

2 likes, 0 comments

Spoiler- we don't actually talk much about Yu-Gi-Oh! But I feel it's a good example of a pretty bad a so-bad-it's-good story, but bad nevertheless. The idea we're talking about here is that it's useful to look at bad stories and stick with them because they can really help you write better. They're a lot more useful than good stories because you'd rather just enjoy those and it's a bit harder to examine them for technical details, but with “bad” stories the faults stand out strongly. Instead of simply dismissing a bad story or making fun of it, it's more useful and valuable to try and “fix” it: try and work out why it seems bad and think about what would be needed to make it better, then think about how that applies to your own work. Maybe you're actually making many of the same mistakes?

Episode 573 - Join the cult?

Mar 7, 2022

5 likes, 1 comment

Cults are weird. Unlike normal religions (from which many cults stem), cults are usually based more around charismatic individuals rather than simple doctrine. Which means the followers of cults can often get a little crazy because they're following the whims of an individual rather than boring old text from a book. And this is why religious groups with charismatic leaders (i.e evangelical Televangelists and hardline Imams), become crazy and cultish too.

Episode 571 - Myths of fiction

Feb 21, 2022

5 likes, 1 comment

There are so many really silly cliché myths from fiction that we all just tend to accept. They're objectively stupid but they get repeated so often that we don't bat an eye when we see them and we can even start to believe them in reality. I thought it'd be fun to dig into them in a Quackcast. I made a thread in the forum for people to contribute to. Unfortunately we didn't get to many in the Quackcast but there's always time to do another!

Episode 567 - Fairies, the Darkmatter of the supernatural

Jan 24, 2022

3 likes, 1 comment

Pit and Tantz join me to talk about about fairies, fae, Faery, Fair folk, Yokai, and all that good stuff. They're like the dark-matter of the supernatural world: they're not really gods, demons, monsters, or ghosts (though sometimes they are al of those sort off…), they generally fill the spaces between. They exist in a lot of cultures all over the place. They can be naughty spirits, elemental creatures, or animalistic, but generally they're quite alien and unknowable. This discussion comes from Tantz's newspost on Saturday.


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